Bio

Lois He is a New York–based multimedia storyteller and creative technologist crafting interactive experiences across film, games, live performance, and AI. Her work is driven by one central question: How will storytelling evolve in an era where anyone can easily create content with AI and fully participate in the creative process?

She explores a wide range of formats—from spatial experiences that use sound and sensors to create embodied, interactive narratives, to virtual environments that blend the language of film and games through VR and emerging technologies. She also experiments with the integration of XR and immersive live performance.

Her interactive and XR works have been featured at SIGGRAPH, SXSW Sydney, MIT, ARTECHOUSE NYC, La MaMa Gallery (NYC), the 2024 GEN-AI Summit (sponsored by Microsoft), CICA Museum (Korea), the China AI Gala, and other international venues.

As a filmmaker, her short films have screened at the Festival de Cannes Rendez-Vous Industry, Beijing International Film Festival, Tallinn Black Nights, and the Beijing International Short Film Festival, and have received honors including the Jury Special Prize at the European Independent Film Festival and the Agnès Varda First-Class Prize.

Exhibitions & Screenings

2025

  • SXSW Sydney XR+, Sydney, Australia

  • Genius Loci Weimar Festival, Weimar, Germany

  • SIGGRAPH 2025 Immersive Pavilion, Vancouver, Canada

  • Submerge, Artechouse NYC, New York, US

2024

  • La MaMa Gallery, New York, US

  • The Holy Art Gallery, London, United Kingdom

  • GenAI Summit San Francisco 2024 Art Section, San Francisco, US

  • CICA Museum, Gyeonggi-do, Korea CultureHub Re-Fest, New York, US

  • New York Academy of Science, New York, US 

  • NYU Neuroscience Institute Buzsaki Lab, New York, US

  • The Point, Shanghai, China

  • NYU ITP/IMA Spring Show 2024, NYU Tisch School of the Arts, New York, US


Awards & Recognitions

2025

  • SXSW Sydney XR+ —Best XR+ Project of the Year

  • SIGGRAPH Immersive Pavilion, Vancouver — Official Selection

  • VEGA Digital Awards, Independent Game Creator — Gold Winner

  • NYX Game Awards, Game Video Category — Silver Winner

2024

  • Muse Creative Awards, Virtual Reality — Silver Winner

  • CultureHub Re-Fest, New York — Selected Artist

  • MIT AI Filmmaking Marathon, Massachusetts Institute of Technology — Nominee, Creative Use of AI Award

  • CMG AI Video Showcase — Featured Work (37M+ views)

Earlier Awards

  • Festival de Cannes Rendez-vous Industry — Official Selection

  • European Independent Film Festival — Jury Special Prize

  • Tallinn Black Nights Film Festival — Official Selection

  • Cinerent Film Competition (13th Edition) — Official Selection

  • Agnès Varda Award — First-Class Prize

  • Ullens Center for Contemporary Art (UCCA) — Official Selection

  • Beijing International Short Film Festival — Official Selection

Talks & Panels

• SXSW Sydney XR+ 2025 — The Reality Check: How XR Creators Are Shaping Tomorrow
• SIGGRAPH 2025 Immersive Pavilion Artist Talk
• Guest Lecturer — NYU ITP × Artechouse Artist Panel
• Guest Speaker — Parsons School of Design Digital Performance Series

Press

Work Experience

  • Co-Founder / Creative Director, HYZ Studio LLC — New York, US (2023–Present)
    Leads creative direction for immersive storytelling and projection-based installations combining AI, real-time systems, and audience participation.

  • Creative Director, The Deep Ocean Image Cultural Media Co., Ltd — Beijing, China (2019–present)
    Directed cinematic and branded projects for GQ (Condé Nast China), Tencent, and CAFA Art Museum.

  • Video Designer, A Wonderful World (Broadway Musical) — New York, US (2024)
    Created historical projection visuals and behind-the-scenes video content for stage.

Education

  • M.P.S., Interactive Telecommunications Program (ITP)
    Tisch School of the Arts, New York University

  • B.F.A., Cinematography and Film Production
    Beijing Film Academy