Lois He is a multimedia storyteller and creative technologist who creates interactive experiences spanning film, games, live performance, and AI. She is driven by one core question: How will storytelling evolve in an era where anyone can easily create content with AI and fully engage in the creative process?

She has explored a variety of formats, ranging from physical spatial experiences that utilize sound and sensors for interactive storytelling to virtual interactive narratives that merge elements of video games and films through VR and other technologies. Her work frequently leverages Unreal Engine, with a focus on cinematics, development, and tech art. Beyond crafting digital worlds, she integrates Unreal Engine into physical installations, creating a seamless connection between digital and tangible elements.

Her interactive works have been presented at SXSW Sydney, SIGGRAPH, MIT, ARTECHOUSE NYC, La MaMa Gallery, CultureHub, the GEN-AI Summit, CICA Museum, the China AI Gala, and other international venues. As a filmmaker, her shorts have screened at the Festival de Cannes Rendez-Vous Industry, Tallinn Black Nights, and the Beijing International Short Film Festival, earning the Jury Special Prize at the European Independent Film Festival, and the Agnès Varda First-Class Prize.

Beyond exhibitions and festivals, Lois partners with industry clients—producing video content for GQ / Condé Nast, Tencent, and the CAFA Art Museum, and designing video for a Broadway musical.