Bio
Lois He is a New York–based multimedia storyteller and creative technologist crafting interactive experiences across film, games, live performance, and AI. Her work is driven by one central question: How will storytelling evolve in an era where anyone can easily create content with AI and fully participate in the creative process?
She explores a wide range of formats—from spatial experiences that use sound and sensors to create embodied, interactive narratives, to virtual environments that blend the language of film and games through VR and emerging technologies. She also experiments with the integration of XR and immersive live performance.
Her interactive and XR works have been featured at SIGGRAPH, SXSW Sydney, MIT, ARTECHOUSE NYC, La MaMa Gallery (NYC), the 2024 GEN-AI Summit (sponsored by Microsoft), CICA Museum (Korea), the China AI Gala, and other international venues.
As a filmmaker, her short films have screened at the Festival de Cannes Rendez-Vous Industry, Beijing International Film Festival, Tallinn Black Nights, and the Beijing International Short Film Festival, and have received honors including the Jury Special Prize at the European Independent Film Festival and the Agnès Varda First-Class Prize.
Exhibitions & Screenings
2025
SXSW Sydney XR+, Sydney, Australia
Genius Loci Weimar Festival, Weimar, Germany
SIGGRAPH 2025 Immersive Pavilion, Vancouver, Canada
Submerge, Artechouse NYC, New York, US
2024
La MaMa Gallery, New York, US
The Holy Art Gallery, London, United Kingdom
GenAI Summit San Francisco 2024 Art Section, San Francisco, US
CICA Museum, Gyeonggi-do, Korea CultureHub Re-Fest, New York, US
New York Academy of Science, New York, US
NYU Neuroscience Institute Buzsaki Lab, New York, US
The Point, Shanghai, China
NYU ITP/IMA Spring Show 2024, NYU Tisch School of the Arts, New York, US
Awards & Recognitions
2025
SXSW Sydney XR+ —Best XR+ Project of the Year
SIGGRAPH Immersive Pavilion, Vancouver — Official Selection
VEGA Digital Awards, Independent Game Creator — Gold Winner
NYX Game Awards, Game Video Category — Silver Winner
2024
Muse Creative Awards, Virtual Reality — Silver Winner
CultureHub Re-Fest, New York — Selected Artist
MIT AI Filmmaking Marathon, Massachusetts Institute of Technology — Nominee, Creative Use of AI Award
CMG AI Video Showcase — Featured Work (37M+ views)
Earlier Awards
Festival de Cannes Rendez-vous Industry — Official Selection
European Independent Film Festival — Jury Special Prize
Tallinn Black Nights Film Festival — Official Selection
Cinerent Film Competition (13th Edition) — Official Selection
Agnès Varda Award — First-Class Prize
Ullens Center for Contemporary Art (UCCA) — Official Selection
Beijing International Short Film Festival — Official Selection
Talks & Panels
• SXSW Sydney XR+ 2025 — The Reality Check: How XR Creators Are Shaping Tomorrow
• SIGGRAPH 2025 Immersive Pavilion Artist Talk
• Guest Lecturer — NYU ITP × Artechouse Artist Panel
• Guest Speaker — Parsons School of Design Digital Performance Series
Press
Winner of Genius Loci Weimar Projection Mapping Contest 2025 . July 10 2025
UAAD: Exploring Shadows and Self: In Conversation About Rising River, the AI-Powered VR Experience . Oct31 2024
“Neural Harmony: When Art Meets Neuroscience”, The New York Academy of Science , Oct 3 2024
Work Experience
Co-Founder / Creative Director, HYZ Studio LLC — New York, US (2023–Present)
Leads creative direction for immersive storytelling and projection-based installations combining AI, real-time systems, and audience participation.Creative Director, The Deep Ocean Image Cultural Media Co., Ltd — Beijing, China (2019–present)
Directed cinematic and branded projects for GQ (Condé Nast China), Tencent, and CAFA Art Museum.Video Designer, A Wonderful World (Broadway Musical) — New York, US (2024)
Created historical projection visuals and behind-the-scenes video content for stage.
Education
M.P.S., Interactive Telecommunications Program (ITP)
Tisch School of the Arts, New York UniversityB.F.A., Cinematography and Film Production
Beijing Film Academy