The Play | Interactive Performance

This interactive performance explores the tension between the self and the need for external validation. It examines the multiplicity of identity and the struggle to preserve inner clarity amid the noise of the outside world.

Built in Unreal Engine with real-time motion capture, the piece incorporates controller input to enable live audience interaction.

Prototype Video Documentation

Chapter

Chapter 01: The Whisper puts a webcom onto the Child (performer) and the Self (avatar) appears.

Chapter 04: The fabrics start to directly control the Self and even the Child is influenced.

Chapter 02: The Child and the Self dance in harmony. 

Chapter 05: Both the Child and the Self are exhausted; the Whisper guides the audience to put the controllers around the Child. They fight against the Walls of Expectations brought by the controllers. The Self is devoured.

Chapter 03: Fabrics controlled by audience members appear and collide with the Self, distorting the movements and generating sound cues.

Chapter 06: The Child for the first time looks back and sees the screen and endless duplicates of herself. She takes the camera down and aims it towards her own face.

Showcase Highlights

  • Media Commons, 370 Jay Street, Brooklyn NY, 2025

  • La MaMa Galleria, New York NY, 2025

  • A Space Gallery — London, 2025

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Edge | Interactive Narrative