The Play | Interactive Performance

This project is a real-time performance experiment combining live motion capture, a digital avatar, and audience interaction. A performer’s movements are mapped onto an avatar that shifts between synchrony and divergence, while audience input alters the virtual environment and feeds back into the performer’s physical and spatial conditions. 

By incorporating live audience imagery into the projected space, the work creates a closed feedback loop between body, avatar, environment, and spectators, briefly examining how identity and agency emerge within mediated, participatory systems.


Prototype Video Documentation

Chapter

Chapter 01: The Whisper puts a webcom onto the Child (performer) and the Self (avatar) appears.

Chapter 04: The fabrics start to directly control the Self and even the Child is influenced.

Chapter 02: The Child and the Self dance in harmony. 

Chapter 05: Both the Child and the Self are exhausted; the Whisper guides the audience to put the controllers around the Child. They fight against the Walls of Expectations brought by the controllers. The Self is devoured.

Chapter 03: Fabrics controlled by audience members appear and collide with the Self, distorting the movements and generating sound cues.

Chapter 06: The Child for the first time looks back and sees the screen and endless duplicates of herself. She takes the camera down and aims it towards her own face.

Showcase Highlights

  • Media Commons, 370 Jay Street, Brooklyn NY, 2025

  • La MaMa Galleria, New York NY, 2025

  • A Space Gallery — London, 2025

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Rising River | Customized Interactive Wall Experience